A while ago, I shared my presentation called “Turn specs into high quality apps” presented at the DevDayBE-conference. I’ve upgraded my talk with a great story as well as improved the overall presentation and held it …
Blog Posts
CocosSharp is a library for building 2D games using C# and F#. It is a .NET port of the popular Cocos2D engine. I wanted to play around with this library for a while and came up …
Xamarin.Essentials was casually name-dropped by Miguel and James during their sessions at Build, without being officially announced. This might be because the bits are still in Preview and they’re still working on it, but it’s looking …
Just like last year, I was able to attend the Microsoft Build conference in Seattle. The three day event was action packed with loads of interesting, technical sessions and to give an idea of the vision …
Just like with the Colorful rating system, the inspiration for this demo was a blog post I wrote almost 8 (!) years ago. The article called “Lights Off – A puzzle game using HTML5 canvas” was …
Using inline icons on the web with CSS is already used a lot. The Bootstrap framework dropped their Glyphicons from version 4 and up, but does give some guidance for using other external icon libraries. With …